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The subject of this article appears in Titanfall. The subject of this article appears in Titanfall Online.

Airbase is a multiplayer map featured in Titanfall and Titanfall Online. Airbase is set inside IMC Airbase Sierra on a distant moon of Demeter, and functions as a docking station for warships. It is equipped with three Repulsor Towers, sonic emitters which force the wildlife away from the base.

Summary[]

IMC Airbase Sierra is one of the largest installations ever built on the Frontier, situated on a planet where giant Leviathans roam the landscape. To protect its base from the super-sized local wildlife, the IMC has installed three huge Wildlife Repulsor Towers, also referred to as “dog whistle” towers by base personnel. Built to service the largest ships in the fleet, the base structures are huge, creating large encapsulated regions of combat. Pilots often fight fiercely over the turret at the edge of the Airbase, where the adjoining building can serve as a very defensible firebase with good sight lines.[1] 

This map has many wall jumps and runs that you can really take advantage of, which will aid your team towards a victory. Study this map and the many jumps and you’re sure to pull off some incredible plays. 

It features a large hill that grants tactical superiority, but also limits the mobility of Titans and Pilots on top. There is only one Heavy Turret on this map. 

Frontier Defense[]

On Frontier Defense, this map has five waves. The Harvester on this map is located at the back of the map, next to the Heavy Turret. Enemies can approach from down the ramp to the right, through the hangar in front or from the airfield to the left. The presence of a Heavy Turret will greatly assist in defending the Harvester.

"Mechanized Commandos"[]

"Static Charge"[]

"Light Fallout"[]

  • 8x Nuke Titan
  • 24x Suicide Spectre
  • 2x Cloak Drone
  • 24x Spectre
  • 24x Grunt

"Flash Bomb"[]

"Irradiated"[]

  • 2x Mortar Titan
  • 4x Arc Titan
  • 20x Nuke Titan
  • 64x Spectre
  • 28 Grunt

Production notes[]

TF Airbase Concept 2

Worker Base.

During the development of Titanfall, Airbase was originally designed for the game's single-player campaign as a mission called Worker Base. The mission would have had the player, playing as James MacAllan, infiltrating the facility and sneaking through the base undetected to rescue an ally who was being held captive. The mission was ultimately scrapped when the decision was made to turn Titanfall into a multiplayer-only game, and Worker Base was repurposed as what would become familar to players as Airbase.[2]

Trivia[]

  • If the IMC loses the match, Bish will take control of the dormant IMC gunships and destroy the repulsor towers, enabling the wildlife to enter the base. If the IMC wins the match, the IMS Solaris on the runway will leave the base along with various IMC ships.
  • Unlike other maps, if either side's attrition score is too low in the campaign, an AI titan will be deployed to assist the losing team. The IMC is reinforced by Sgt. Flagg and the Milita is Assisted by Sgt. Hofner.
  • According to Grunt chatter, the Fliers around he base dissipate every six hours or so, allowing IMC passage in and out of the base before they return.

Gallery[]

Concept art[]

References[]

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