Attrition is a game mode that appears in Titanfall and Titanfall 2. It serves as a team deathmatch-style gametype, with the goal being to obtain more kills than the enemy team. Points are awarded by killing both AI-controlled opponents (Grunts and Spectres, Stalkers and Reapers appear later in Titanfall 2) and pilots, where killing the latter rewards more points for the team. The first team to get 300 Attrition points (500 in Titanfall 2) wins the match. Like other gametypes, the match ends with an epilogue, limiting every player to one life where the winning team is tasked with eliminating any enemies retreating to a dropship.