FANDOM


Titanfall_Icon.pngTitanfall_2_Icon.pngTitanfall_Online_Icon.pngTitanfall_Assault_Icon.png

 


The Longbow-DMR is a semi-automatic sniper rifle. Its hyper-velocity round completely eliminates the need to lead targets, and allows the shooter to fire multiple shots quickly in succession.
— In-game description.

The D-101 Longbow-DMR (Designated Marksman Rifle) Sniper Rifle, is a Pilot anti-personnel semi-automatic sniper rifle manufactured by Lastimosa Armory that appears in Titanfall and Titanfall 2. The DMR is a variant of the R-201 Assault Rifle, modified into a marksman rifle role.[1]

Gameplay Edit

Titanfall Edit

The Longbow-DMR, boasting high damage per shot consistent to all ranges, is an ideal long range marksman rifle. Taking two shots to kill a Pilot, or one if it's a headshot (if the suppressor is used, it will take three body shots, and two headshots)

Strategy Edit

Being a marksman rifle/sniper with the default 6x zoom, this weapon is at home on large, open maps with high vantage points and long sight lines. Finding a good vantage point to take advantage of this weapons strengths is key to success. Staying in position however, is not recommended as enemy Pilots will often close the gap on your location, and will likely engage you in combat situations you are ill equipped to counter. As such, the Cloak ability is highly recommended, as when your location is eventually compromised, you can Cloak and retreat to a safer position to resume providing sniper fire. If you prefer to engage enemies on the ground or in mid range combat, using the alternative sights such as the AOG sight or the 4.5x zoom is recommended, turning this weapon in to a high powered battle rifle of sorts. It is ill advised to use the suppressor for this weapon, as its damage is decreased considerably, taking an extra bullet to kill an enemy Pilot. Though your gun shots won't show on the radar, the semi automatic nature of the weapon and its slow rate of fire (compared to the other pilot weapons) means that your time to kill will be extremely compromised.

After you get a few shots out, it is recommended to Cloak and relocate. If you don't have a silencer, they will likely come chasing you, so if you relocate and they look for you, you can get a free kill.

Strengths Edit

  • Don't have to lead your shots at a distance
  • Easily pick off Pilots that are on top of buildings
  • One shot headshot, two shot bodyshot

Weaknesses Edit

  • Difficult to kill Pilots that are wall running and jumping around the map
  • Close-range fights with this weapon are ineffective; you need to rely on your sidearm, preferably a RE-45 or a P2011

Burn Card Edit

AmpedDMR
Name: Amped DMR

Description: Replace Primary Weapon with a sonar scope Longbow-DMR Sniper Quote:

Synthetics has its advantages. I can see from a cliff that you can't even imagine.
— Spyglass

Weapon Attachments Edit

Image Name Description Unlock
Scope 6x
6x Zoom Scope This scope provides fixed, long-range magnification for engaging very distant targets. However, your situational awareness may be compromised while it is in use, due to the high magnification. Default Weapon Sight
AOG
AOG The AOG, or Advanced Optical Gunsight, is fixed at 2.4X magnification, and includes an integrated “current magazine capacity” readout with a backup numerical display. The AOG is ideal for combat at extended range. The Expendables (I) Challenge: Kill 5 Grunts
Scope 4
4.5x Zoom Scope This scope provides fixed, mid-range magnification for highly fluid combat situations. It provides a balance of precision and ranged situational awareness. If It Moves… (II) Challenge: Kill 25 Enemies

Weapon Mods Edit

Image Name Description Unlock
Extended magazine
Extended Magazine This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often. Machine War (I) Challenge: Kill 5 Spectres
Mod suppressor
Suppressor This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. If It Moves… (I) Challenge: Kill 10 Enemies
Stabilizer
Stabilizer This mod reduces the amount of instability in the view when looking through the scope, making it easier to keep the crosshairs steady on a target. Top Gun (I) Challenge: Kill 5 Pilots

Challenges Edit

If It Moves...

Image Tier Criteria Reward
Challenge weapon kills
1
Kill 10 Enemies 500 XP, Suppressor Mod
Challenge weapon kills
2
Kill 25 Enemies 1,000 XP, 4.5X Zoom Scope Attachment, Amped DMR Burn Card
Challenge weapon kills
3
Kill 50 Enemies 2,500 XP, Amped DMR Burn Card
Challenge weapon kills
4
Kill 100 Enemies 5,000 XP, Amped DMR Burn Card
Challenge weapon kills
5
Kill 150 Enemies 10,000 XP, Amped DMR Burn Card

Top Gun

Image Tier Criteria Reward
Challenge pilot
1
Kill 5 Pilots 500 XP, Stabilizer Mod
Challenge pilot
2
Kill 15 Pilots 1,000 XP, Amped DMR Burn Card
Challenge pilot
3
Kill 25 Pilots 2,500 XP, Amped DMR Burn Card
Challenge pilot
4
Kill 35 Pilots 5,000 XP, Amped DMR Burn Card
Challenge pilot
5
Kill 50 Pilots 10,000 XP, Amped DMR Burn Card

Machine War

Image Tier Criteria Reward
Challenge spectre
1
Kill 5 Spectres 500 XP, Extended Magazine Mod
Challenge spectre
2
Kill 15 Spectres 1,000 XP, Extended Magazine Mod, Amped DMR Burn Card
Challenge spectre
3
Kill 25 Spectres 2,500 XP, Amped DMR Burn Card
Challenge spectre
4
Kill 35 Spectres 5,000 XP, Amped DMR Burn Card
Challenge spectre
5
Kill 50 Spectres 10,000 XP, Amped DMR Burn Card

The Expendables

Image Tier Criteria Reward
Challenge grunt
1
Kill 5 Grunts 500 XP, AOG Attachment
Challenge grunt
2
Kill 15 Grunts 1,000 XP, Amped DMR Burn Card
Challenge grunt
3
Kill 50 Grunts 2,500 XP, Amped DMR Burn Card
Challenge grunt
4
Kill 100 Grunts 5,000 XP, Amped DMR Burn Card
Challenge grunt
5
Kill 150 Grunts 10,000 XP, Amped DMR Burn Card

This Is My Weapon

Image Tier Criteria Reward
Challenge time played
1
Use Weapon for .5 Hour 500 XP
Challenge time played
2
Use Weapon for 1 Hour 1,000 XP, Amped DMR Burn Card
Challenge time played
3
Use Weapon for 1.5 Hours 2,500 XP, Amped DMR Burn Card
Challenge time played
4
Use Weapon for 2 Hours 5,000 XP, Amped DMR Burn Card
Challenge time played
5
Use Weapon for 3 Hours 10,000 XP, Amped DMR Burn Card

Off the Dome

Image Tier Criteria Reward
Challenge headshot
1
Get 5 Headshots 500 XP
Challenge headshot
2
Get 15 Headshots 1,000 XP, Amped DMR Burn Card
Challenge headshot
3
Get 30 Headshots 2,500 XP, Amped DMR Burn Card
Challenge headshot
4
Get 50 Headshots 5,000 XP, Amped DMR Burn Card
Challenge headshot
5
Get 75 Headshots 10,000 XP, Amped DMR Burn Card

Titanfall 2 Edit

Longbow T2

The Longbow, now simply the DMR, reappears in Titanfall 2 as a sniper-class weapon with a reduced magazine capacity of six. Presumably, this was to further separate its role from that of the G2A5 rifle, and prevent players from seeing it as a comparable battle rifle.

Reaching Generations 2.9, 3.9 and 4.9 with the DMR will unlock the regular, FIRE and GOLD variants of the Dead to Rights Banner. Reaching level 20 will unlock the The Megalodon Patch.

Strategies Edit

Weapon Mods Edit

Image Name Description Unlock
Extraammo
Extra Ammo
Increased ammo capacity.
Longbow Level 2
Speedloader
Speedloader
Faster reload.
Longbow Level 4
Gunready
Gun Ready
Fast transition into aiming down the sights.
Longbow Level 5
Quickswap
Quick Swap
Faster transition when switching to this weapon.
Longbow Level 6
Tactikill
Tactikill
Pilot kills increase Tactical availability (Faster cooldown).
Longbow Level 7

Weapon Attachments Edit

Image Name Description Unlock
Factoryissuescope
Factory Issue
Stock sights.
Longbow Level 1
Variablezoom
Variable Zoom Scope
Press [BUTTON] to toggle between two magnification levels.
Longbow Level 3
ThreatScopeT2
Threat Scope
Makes enemies easy to spot by applying an AR overlay to them. Warning: Disables extra mod slot.
Longbow Level 8
Proscreen
Pro Screen
Attachment that displays lifetime weapon XP count for the weapon.
Longbow Regeneration

TriviaEdit

Gallery Edit

Images Edit

References Edit

  1. Ryan Lastimosa's comment on Reddit - "The D101 is the model name for the Longbow DMR. It's essentially a version of the R201 modified to fit the role of a marksman's rifle."