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The EVA-8 is a semi-automatic shotgun, originally designed for extra-vehicular activity, both in conventional and in exo-atmospheric conditions.
— In-game description.

The EVA-8 Shotgun is a Pilot anti-personnel auto-loading shotgun that appears in Titanfall.

Overview

Despite having a restricted fire rate, the EVA-8 is easily capable of obtaining one hit kills on both Grunts and Pilots. Although the EVA-8 has a decent range for a shotgun, its low rate of fire can make follow-up shots slow, meaning it is advised to aim for one-hit kills when possible. It has an average reload speed.

The EVA-8 fires 8 pellets, however the visual effect shows 11 pellets.

The EVA-8 penetrates a Titan's shields, so you can shoot off Pilots rodeo'ing another titan without taking down their shields (as of patch update 6, the EVA-8 no longer bypasses Titan shields).

Strengths

  • Up close, fire away and the enemy is dead
  • Great for controlling the building interiors
  • Can instantly kill a Pilot or Minion at point blank range.

Weaknesses

  • Limited magazine capacity renders the EVA-8 useless in prolonged firefights.
  • Ineffective at mid-long range
  • Low fire rate

Field Notes

  • Up close, nothing can compare to this weapon. Getting caught mid- to long-range with this weapon is asking to die. Best way to play with this weapon is to stay inside the buildings with the highest amounts of traffic and force the close-range battle.
  • The EVA-8 Shotgun is all about being close to the opponent. When engaged by enemy Pilots at medium or long range, don't bother trying to fight back. Instead, retreat and look for a way to take the fight to close range. A great way to draw enemy Pilots to come to you is to shoot at minions, or even shoot randomly with your pistol, to give away your position on the mini-map and bait them in. They will come around the corner and be surprised when you are waiting for them with the ultimate close-range weapon.
  • This weapon makes quick work of minions. However, be careful not to waste your entire magazine in case there are nearby enemy Pilots.
  • Leadwall or Suppressor are handy mods for this weapon. The Suppressor lowers the damage to the point where it takes two shots to kill a pilot but lowers the distinctive sound and keeps the player off the mini-map. With the Leadwall mod, the shotgun's pellet spread is increased but the number of pellets remains the same. This means that the player is more likely to hit their target, but is not likely to kill in the first shot. If you find yourself running low on ammo, consider using the High-Capacity Drum, which adds three more rounds.
  • All Tactical Abilities work well with the EVA-8. Stim will allow you to close the distance between you and enemy Pilots, maximizing your 1 hit kill potential. Cloak can be paired with the suppressor for a stealth build, allowing you to sneak up on the enemy. Active Radar Pulse is extremely useful inside building interiors, where the power of the EVA-8, combined with the ability to see any uncloaked enemies will allow you to massacre anyone foolish enough to engage you.
  • Kit-wise, the Quick Reload Kit can help reduce the risk of being caught dry in the middle of a firefight, while the Enhanced Parkour Kit or the Stealth Kit can greatly improve mobility when ambushing. The Power Cell can be worthwhile if you want to use your Tactical Ability more often. Sadly, the Run N Gun Kit has no effect on this weapon.
  • This is an ideal weapon for Hardpoint Domination matches for those who like to defend hardpoints. This along with Cloak and the Arc Mine make a very deadly combination in any Hardpoint match.

Weapon Attachments

Image Name Description Unlock
Iron sights
Iron Sights Factory issue gunsights are cheap and reliable, but visibility through them can be somewhat limited. Default Weapon Sight

Weapon Mods

Image Name Description Unlock
High-capacity drum
High-Capacity Drum This mod increases the ammo capacity of the weapon, making it so you don't have to reload as often. Machine War (II) Challenge: Kill 25 Spectres
Mod suppressor
Suppressor This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. If It Moves... (II) Challenge: Kill 25 Enemies
Leadwall
Leadwall This mod increases the spread of the weapon, causing it to disperse its pellets over a larger area. It is ideal for attacking targets that are bunched up near each other. Top Gun (II) Challenge: Kill 15 Pilot(s)

Challenges

If It Moves...

Image Tier Criteria Reward
Challenge weapon kills
1
Kill 10 Enemies 500 XP
Challenge weapon kills
2
Kill 25 Enemies 1,000 XP, Suppressor Mod, Amped EVA-8 Burn Card
Challenge weapon kills
3
Kill 50 Enemies 2,500 XP, Amped EVA-8 Burn Card
Challenge weapon kills
4
Kill 100 Enemies 5,000 XP, Amped EVA-8 Burn Card
Challenge weapon kills
5
Kill 200 Enemies 10,000 XP, Amped EVA-8 Burn Card

Top Gun

Image Tier Criteria Reward
Challenge pilot
1
Kill 5 Pilots 500 XP
Challenge pilot
2
Kill 15 Pilots 1,000 XP, Leadwall Mod, Amped EVA-8 Burn Card
Challenge pilot
3
Kill 30 Pilots 2,500 XP, Amped EVA-8 Burn Card
Challenge pilot
4
Kill 50 Pilots 5,000 XP, Amped EVA-8 Burn Card
Challenge pilot
5
Kill 75 Pilots 10,000 XP, Amped EVA-8 Burn Card

Machine War

Image Tier Criteria Reward
Challenge spectre
1
Kill 10 Spectres 500 XP
Challenge spectre
2
Kill 25 Spectres 1,000 XP, High Capcity Drum Mod, Amped EVA-8 Burn Card
Challenge spectre
3
Kill 50 Spectres 2,500 XP, Amped EVA-8 Burn Card
Challenge spectre
4
Kill 75 Spectres 5,000 XP, Amped EVA-8 Burn Card
Challenge spectre
5
Kill 100 Spectres 10,000 XP, Amped EVA-8 Burn Card

The Expendables

Image Tier Criteria Reward
Challenge grunt
1
Kill 10 Grunts 500 XP
Challenge grunt
2
Kill 25 Grunts 1,000 XP, Amped EVA-8 Burn Card
Challenge grunt
3
Kill 50 Grunts 2,500 XP, Amped EVA-8 Burn Card
Challenge grunt
4
Kill 100 Grunts 5,000 XP, Amped EVA-8 Burn Card
Challenge grunt
5
Kill 200 Grunts 10,000 XP, Amped EVA-8 Burn Card

This Is My Weapon

Image Tier Criteria Reward
Challenge time played
1
Use Weapon for .5 Hour 500 XP
Challenge time played
2
Use Weapon for 1 Hour 1,000 XP, Amped EVA-8 Burn Card
Challenge time played
3
Use Weapon for 1.5 Hours 2,500 XP, Amped EVA-8 Burn Card
Challenge time played
4
Use Weapon for 2 Hours 5,000 XP, Amped EVA-8 Burn Card
Challenge time played
5
Use Weapon for 3 Hours 10,000 XP, Amped EVA-8 Burn Card

Gallery

Videos

Trivia

  • Despite the fact that it has a drum magazine, it has an oddly small magazine size compared to the size of its barrel.
  • The weapon has a charging handle similar to the G2A4 Rifle, however the Pilot pumps the shotgun after an empty reload. The inclusion of both a pump and charging handle is similar to the real-world Franchi SPAS-15.
  • The EVA-8 fires standard 12 Gauge 00-Buckshot. As for why it has such a low capacity while being outfitted with a drum magazine, this is likely for balance reasons.
  • Like many weapons, the EVA-8 has been nerfed in the fourth update of the game. It does less damage at mid-range distances as it used to be.
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