The L-STAR is a rapid fire particle accelerating energy light machine gun. It performs at 45 damage, 34 accuracy, 75 range, and boasts a fully automatic 47 fire rate. Its listed magazine size is the amount of rounds the weapon can fire in succession before it completely overheats, in which case a reload animation plays where the upper receiver pops open while the pilot fans the inside to disperse the heat, then replaces several parts in the stock and barrel, most likely a melted component and a battery.
The L-STAR has multiple advantages in multiplayer - high damage and fire rate. However, this is offset by the travel time of its projectiles. Due to its travel time, the L-STAR falls short somewhat at longer range.
Due to the L-STAR's long reload animation, you should always keep an eye on your heat levels, and stop firing before it reaches the maximum level. Short- to Medium bursts followed by short cooldown periods are recommended.
Another problem is the small "cooldown" that happens after releasing the trigger. This lasts for about a second, but it could mean either losing your intended target, or your life. This makes burst firing more complicated. It is best to keep the trigger held until:
- You have taken down your target or they escape from your view
- You are in a safe place to let the weapon vent
- The weapon's overheat warning beep plays
The best counter against this weapon outside its effective range is, perhaps, to stay on the move.
|Increased ammo capacity.|
|Shoot while sprinting.|
|Fast transition into aiming down the sights.|
|Faster transition when switching to this weapon.|
|Pilot kills increase Tactical availability (Faster cooldown).|
|Advanced optical gunsight with increased magnification.|
|Enhanced zoom scope.|
|Makes enemies easy to spot by applying an AR overlay to them. Warning: Disables extra mod slot.|
|Attachment that displays lifetime weapon XP count for the weapon.|
- The L-STAR was originally conceptualized as an SMG called the ASW, ("Advanced Scattering Weapon") but tests early in the development of Titanfall 2 moved it more to the LMG role.
- To further confusion, concept art also depicts the term L-STAR as standing for LaSTimosa Armory Assault Rifle.