Scorch is a Titan class that is based on the Ogre chassis design. Scorch's primary offensive and defensive weapon is fire. Blunt and direct, Scorch can chain its abilities to force enemies out of cover, or trap them to deal maximum damage. Scorch's primary weapon is a T-203 Thermite Launcher
Being a Titan with an Ogre-based chassis design, Scorch can endure much damage before being reduced to a doomed state. It starts off with 5 bars of health (or 12,500 health) which can be further extended with a battery, and can be used to push forward to objectives or when attacking other Titans, although Sorch's main purpose is to defend. Even though Scorch is a built for tanking enemy Titan fire and heavy artillery from Pilot weapons, it's actually best utilized in tactical situations when engaging Titans.
The T-203 Thermite Launcher does an average amount of damage, but also deals damage over time with a direct hit on a Titan or if it strikes the ground any Titan walking over it (including the Scorch who fired it) will be hurt by the area of effect damage. Since the Thermite Launcher fires at a trajectory, shots must be aimed precisely in order to have the most effect when in combat. Scorch users will usually have to lead a target when firing to hit dead-on. The Thermite that deals damage over time will also always fall downward at a trajectory relative to how the initial shot hit an object. This can also be a good strategy when a target is behind cover because the arc of the shot can go over small cover and still land a direct hit, and the thermite can fall behind cover and coat an area. This secondary effect of the Thermite to follow a trajectory after impact may make it difficult to consistantly hit larger enemies, like, titans, with all of the damage. Therefore, it is advised to aim at the waist or knees of the target to lessen the possible distance for the thermite to travel. However, aiming the launcher will produce a small holographic trajectory line similar to those of Ordnance Expert and the R-6P Softball.
Scorch also excels in chaining attacks for an excessive amount of damage over time. The easiest way to do so is by using the Incendiary Trap (which can be fired while using Heat Shield) and then igniting it with any of Scorches weaponry except melee. It is best to fire Incendiary Traps slightly behind a target then ignite it to prevent retreating. Another great way to utilize the Incendiary Trap is with an objective such as capture the flag. Just fire the trap inside the flag area and ignite it.(Note: Some flag areas are inaccessible to Titans, so it will not work on all maps).
Scorch is also a master of area denial, by using his thermite to deny access of areas to enemies at risk of massive chain damage, and herd them into a more preferable location.
Using the Dash, Scorch he can move in to quickly burn enemies with his Heat Shield for extra damage, and even more so if the Turbo Engine perk is taken. If there are many enemies lined up for Scorch and the Flame Core is available, it's best to throw down two Incendiary Traps before using the Flame core so that any Titans not destroyed by the core itself will take residual damage afterwards which could potentially finish it off, unless the Scorched Earth Upgrade perk is taken, as it covers the area in thermite.
- Scorch can deal the best AoE damage in the game if used correctly (trapping enemies).
- Scorch can absorb and deal lots of damage with Heat Shield.
- Scorch has 12,500 health just like Legion
- As of Operation Frontier Shield, Scorch now has one Dash by default. Picking Turbo Engine will now half the cooldown time of this Dash.
- The T-203 Thermite Launcher doesn't deal much damage per second on its own, considering the fact that reloading is necessary after each shot (Unless Scorch's Aegis Ranks are applied).
- T-203 Thermite Launcher projectiles can be avoided by dashing,
- In order to effectively trap, you need lots of buildings and obstructions around your opponent.
- Scorch is a bit large compared to other Titans, making it an easy target. You must take cover and not be in open areas where Northstar's and Tones can pick you off from a distance.
- Scorch is at a serious disadvantage at longer ranges, with his only attack capable of long range damage is his T-203 Thermite Launcher, which has considerable drop and travel time.
T-203 Thermite Launcher
"Lethal, single shot thermite projectiles that set ablaze anything within range."
"The name says it all - fires a directed wall of thermite in the enemies direction."
"Deploys flammable gas canisters which can be triggered by the slightest spark."
"Liquifies incoming artillery while dealing damage to nearby enemies."
"Creates a giant wave of fire that destroys anything in its path."
To see Scorch's Aegis Ranks, see here.
Titanfall: Assault Edit
Scorch Variants Edit
- Scorch's normal execution is it punching the enemy Titan's chassis then delivering a kick to it to knock it of balance before using its Heat Shield to incinerate the Titan (and Pilot if one is operating it), reducing it to a scorched scrap.
- Scorch Prime's Termination is to punch an enemy Titan with its right hand, and then left hand, before finishing it off by slamming both fists on the ground to use its Flame Core ability. Like all Terminations, his doesn't actually use your Flame Core ability.
- Scorch's model number is CY-7659/F.
- Scorch's OS is voiced by Rick D. Wasserman.
- In Scorch's cockpit, there is a label that reads "Ogre". This is because Scorch is very visually similar to,and is derived from the Ogre Heavy Titan of Titanfall.