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The Sidewinder is a rapid-fire micro-missile launcher. It is effective against large targets, but lacks precision due to its large spread. The micro-missiles it fires do not yield a large area effect on detonation, due to their shaped-charge design.
— In-game description.

The Sidewinder, originally known as the AT-ARL (Anti-Titan Automatic Rocket Launcher) Sidewinder[1], or the Sidewinder AT-SMR[2], is a Pilot anti-Titan rapid-fire micro-missile launcher that appears in Titanfall and Titanfall 2It is manufactured by Wonyeon Defense.

Titanfall Edit

 

Overview Edit

The Sidewinder is an anti-Titan weapon that makes it easy for the Pilots to damage enemy Titans. The micro-missiles do limited damage, but may do critical damage by hitting vulnerable spots. It has a rather high fire rate with a high magazine capacity to boot. It should be advised that it is useless when rodeo attacking a Titan, because the missiles will explode on impact, killing the pilot.

It is mainly effective at close range where it can hit vulnerable spots and deal critical damage. It is less effective at medium range, where it can at least hit an enemy. For long range, other anti-titan weapons are preferable.

Mods Edit

Titanfall

  • Extended Magazine (Amped)

Gallery Edit


Titanfall 2 Edit

 
Rapidly fires micro-missiles.
— In-game Description

The Sidewinder returns in Titanfall 2, though rebranded as the Sidewinder SMR. It has also changed categories; instead of being an Anti-Titan weapon, it is now a Grenadier weapon, and can be equipped as a Pilot primary, alongside AT weapons such as the Archer Heavy Rocket and Mag Launcher. It is competent against both infantry and Titans, being able to kill enemy Pilots in only two shots. It requires lead to keep its projectiles on target, however.

Tips Edit

  • A Sidewinder, paired with A-Wall, will shred through Titans like nothing. Particularly in Last Titan Standing, this is an incredibly useful combo.

Weapon ModsEdit

Image Name Description Unlock
Extraammo
Extra Ammo
Increased ammo capacity.
SMR Level 2
Gunrunner
Gunrunner
Shoot while sprinting.
SMR Level 4
Speedloader
Speedloader
Faster reload.
SMR Level 5
Gunready
Gun Ready
Fast transition into aiming down the sights.
SMR Level 7
Quickswap
Quick Swap
Faster transition when switching to this weapon.
SMR Level 8
Tactikill
Tactikill
Pilot kills increase Tactical availability (Faster cooldown).
SMR Level 9

Weapon AttachmentsEdit

Image Name Description Unlock
Proscreen
Pro Screen
Attachment that displays lifetime weapon XP count for the weapon.
SMR Regeneration

Trivia Edit

  • The Sidewinder's magazine size and fire rate have steadily increased over development, from 10 (with what appeared to be a slow fire rate and relatively high accuracy) to 15, to the current 25 (and relative scatterfire), changing it from an odd niche weapon to what is essentially a low accuracy rocket-launching assault rifle.
  • Though it was classed as an anti-Titan weapon in the original game, it was also effective against pilots and grunts.

ReferencesEdit

  1. McVittie, Andy. Weapons - Rocket Launcher. The Art of Titanfall. London: Titan, 2014. 75. Print.
  2. https://www.youtube.com/watch?v=z5sqPxbLmIU

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