Titanfall's Box Art
|Developer(s)||Respawn Entertainment (Microsoft Windows and Xbox One)|
|Game Engine||Source Engine|
|Released||Xbox One and PC:|
March 11, 2014 (North America)
March 13, 2014 (Europe)
|Mode(s)||Multiplayer (with single-player elements)|
- "A brave new vision of the future of multiplayer games."
- — Game Informer
Titanfall is an upcoming mecha first-person shooter developed by Respawn Entertainment and published by Electronic Arts. It is set to be released on March 11th, 2014 in North America, March 13th, 2014 in Europe and Australia and March 14th, 2014 for the United Kingdom and New Zealand for Microsoft Windows and Xbox One. An Xbox 360 port is scheduled for a release of March 25th, 2014 for North American and March 28th, 2014 for Europe.
Although there is no definitive plot in relation to a single-player mode, certain aspects relate to keep a story-based gameplay in Titanfall. Humanity lives in the deepest reaches of explored space. This vast region is known as The Frontier. It contains many well-known and inhabited solar systems, but many more worlds remain uncharted. Most people will never travel this far away from normal civilization, but for pioneers, explorers, mercenaries, outlaws, and soldiers - the Frontier offers both adventure and opportunity.
Major interplanetary corporations known as Hammond Robotics -- a major manufacturing, aerospace and defense contractor -- used resources of the Frontier to make builds of mecha-combatants such as Titans and Spectres. They established many corporations like Hammond Engineering. Titans are descendants of present-day fledgling military exoskeletons. In addition to the obvious combat applications, unarmed forms of Titans are used in heavy industries like cargo transport and deep space ship salvage. They are also used in special applications such as deep space search and rescue, and are very effective in inhospitable environments. The use of Titans is widespread throughout the Frontier in both combat and civilian life. As with Titans, the Frontier contains Pilots of many different styles and experiences. Titan Pilots are rated by 'certifications', most of which apply to civilian applications, such as construction, shipping, and heavy salvage industries. The most prestigious of these is the Full Combat Certification - a widely published series of tests that grade a Titan Pilot's abilities. Because of the extreme physical and mental challenges of mastering both Titan combat & dismounted parkour movement, a fully combat certified Titan pilot is a rare find, and the combat skills of active Pilots in the field varies widely throughout the Frontier.
The Interstellar Manufacturing Corporation, otherwise known as the IMC, started out small, in natural resource extraction industries, under the name Hammond Engineering. Increasing demand for Titan manufacturing materials, combined with Hammond's market-cornering planetary survey technology and map database rights, contributed to explosive growth for the company. Over the course of a century, a series of acquisitions, mergers, and re-brandings lead to the transformation of Hammond Engineering into the ruthless commercial empire that is the IMC. With the Frontier’s valuable shipping lanes and vast planetary resources ripe for exploitation, the IMC is dedicated to maximizing profits and shareholder wealth, using the legal application of force when necessary.
The Frontier Militia represents the military arm of the Frontier systems' territorial defense pact. The Militia is a loosely governed mishmash of homesteaders, bandits, mercenaries, and pirates, all rising up as 'citizen soldiers' when the need arises. Each brigade within the Militia is responsible for fighting in an assigned section of Frontier territory. Although some brigades are little more than vast pirate organizations, the Militia has enough resources to be a real obstacle to the IMC's ambitions on the Frontier. The Militia often claims that direct action against the IMC is in the best interest of the homesteaders whom they allegedly represent, but not everyone on the Frontier sees it that way.
Eventually, a war broke out on the Frontier between the IMC and the Militia, known as the Titan Wars. Hammond Robotics distributed many resources to these factions -- mainly the IMC -- to use combatants such as Titans, Spectres and Marvin-created technology for advance warfare. Militia commandments such as Sarah and Cheng "Bish" Lorck struggle against the IMC, lead by Vice Admiral Marcus Graves. During the events of Titanfall, Pilots, Grunts, Spectres and Titans of the IMC and Militia go through stages of war in multiple locations.
The gameplay in Titanfall is similar to that of many other first-person shooters, with the player wielding a standard weapon and gunning down enemies. Similar to shooters like Halo and Call of Duty, there are "points" awarded for performing certain actions, such as killing enemy soldiers, Titans, and scoring headshots or unique methods of killing. While not piloting a Titan, players can sprint, double jump through the use of a small, but powerful jet pack, climb up structures through the use of said jet pack, and wall jump (it is possible to clear whole maps without ever setting foot on the ground!). While piloting a Titan, the double jumping and wall-jumping abilities are removed, as well as the ability to fit into certain spaces only accessible to Pilots, but gameplay is quite similar.
What makes this game unique is that it is exclusively multiplayer, but with single-player elements installed such as cutscenes, mission objectives, and more. There is also an Epilogue feature, where the losing team has to go to a dropship within a certain amount of time. If the player is successful in returning to the dropship, they will be rewarded. The opposing team can pick them off, preventing them from going to the dropship.
Characters and FactionsEdit
In Titanfall, there are two main factions: the Interstellar Manufacturing Corporation (IMC) and the Frontier Militia. These two factions have several key characters who
Interstellar Manufacturing CorporationEdit
- Main article: Interstellar Manufacturing Corporation
- Vice Admiral Marcus Graves - the vice admiral of the IMC command structure.
- Blisk - a South African mercenary under his second long-term contract with the IMC.
- Spyglass - a physical manifestation for the IMC's vast computational network identity.
- Main article: Frontier Militia
- Sarah - the commander of the Militia whose parents were killed by the IMC.
- Cheng "Bish" Lorck - a mercenary hacker with a grudge against IMC.
- James MacAllan - a former IMC executive officer who led a mutiny against the corporation.
- Robert "Barker" Taube - an ace pilot of the Militia.
- Captain Dunham - the possible captain of the Marauder Corps.
- Pilot - a foot soldier with the ability of fast maneuvers able to embark and pilot Titans.
- Titan - a large advanced battle mech piloted by a Pilot.
- Minion - artificial intelligence used to stimulate warfare provided by Hammond Robotics.
- Main article: Weapons
There are many types of weapons in Titanfall, both belonging to Pilots and Titans. Most weapons have their own attachments and modifications, and all have their own advantages and disadvanteges. Pilots have three weapon types: primary, sidearm and Anti-Titan weapon; while Titans can only hold one weapon.
- R-101C Carbine - standard fully-automatic assault rifle.
- Hemlok BF-R - burst-fire assault rifle with high rate of fire and damage.
- G2A4 Rifle - powerful semi-auto battle rifle.
- EVA-8 Shotgun - semi-automatic shotgun.
- R-97 Compact SMG - compact submachine gun for close quarters.
- C.A.R. SMG - submachine gun with great power, with an expense of fire rate, range and capacity.
- Smart Pistol MK5 - semi-automatic handgun with a lock-on capability.
- Longbow-DMR Sniper - semi-automatic sniper rifle.
- Kraber-AP Sniper - heavy bolt-action sniper rifle.
- Spitfire LMG - standard rapid-fire light machine gun.
- RE-45 Autopistol - fully automatic handgun used for close-quarter use.
- Hammond P2011 - semi-automatic handgun with good accuracy and damage at range.
- B3 Wingman - 8-bullet revolver with high damage.
- Sidewinder - rapid-fire anti-Titan launcher.
- Archer Heavy Rocket - lock-on guided rocket launcher.
- Mag Launcher - anti-Titan magnetic grenade launcher.
- Charge Rifle - anti-Titan energy-directed rifle.
- XO-16 Chaingun - fully-automatic ballistic chaingun.
- 40mm Cannon - semi-automatic launcher that fires explosive rounds.
- Quad Rocket - rocket launcher that fires a volley of four rockets at once.
- Arc Cannon - high-powered energy-directed cannon.
- Triple Threat - grenade launcher that fires three grenades at once.
- Plasma Railgun - a high accuracy railgun that fires a traveling plasma pulse.
- Main article: Ordnance
Pilots and Titans both have their own equipment that acts as weapons.
- Frag Grenade - throwable explosive with a standard blast radius.
- Arc Grenade - throwable explosive that causes a Pilot's heads-up display to become scrambled and disables Titan shields.
- Arc Mine - a detonateable proximity mine that causes the same effects as an Arc Grenade.
- Satchel Charge - explosive that can be thrown onto any surface and detonates at any time.
- Data Knife - a knife that is used to hack technology, such as a Spectre to become friendly.
- Rocket Salvo - standard rocket-launcher for offense Titans.
- Slaved Warheads - rocket pod that requires a lock-on before firing a cluster of homing missiles.
- Cluster Missile - pod that fires a missile and, on impact, deploys a shower of secondary missiles.
- Multi-Target Missile System - paint several targets and fires missiles at them.
- Main article: Tactical Abilities
Pilots and Titans both have special types of abilities to enhance and stimulate their gameplay.
- Cloak - temporarily grants invisibility to a Pilot that is effect against a Titan's view, but not to the naked eye.
- Stim - temporarily boosts speed and health regeneration for a short time.
- Active Radar Pulse - temporarily allows vision of enemies through walls.
- Electric Smoke - diversion ability which deploys a dense, electrically charged smoke cloud which causes damage to enemy Titans and Pilots.
- Vortex Shield - type of shield that deflects munitions and fires them back at the origin.
- Particle Wall - stationary force-field that blocks any fire from one side.
- Main article: Kits
Kits are perks that belong to Pilots and Titans that are broken into two tiers.
- Enhanced Parkour Kit - allows you to wallrun and wallhang for increased periods of time.
- Explosives Pack - increases your Ordnance ammo capacity.
- Power Cell - accelerates the recharging of your Tactical Ability.
- Quick Reload Kit - accelerates the reload speed of all Pilot weapons.
- Run N Gun Kit - allows you to fire small arms while sprinting.
- Stealth Kit - makes your footsteps silent and makes your jump kit exhaust nearly invisinble.
- Dome-Shield Battery - extends the duration of your Titan's Dome-Shield after titanfall.
- Minion Detector - displays both friendly and enemy Grunts and Spectres on your minimap at all times.
- Warpfall Transmitter - accelerates your titanfall substantially, using short-range jump technology.
- Guardian Chip - allows your Auto-Titan to engage enemies with much greater accuracy.
- The "Icepick" - a modified Data Knife that increases the speed with which you can hack Spectres and turret control panels.
- Dead Man's Trigger - auto-detonates all of your planted explosions once you are killed.
- Fast Autoloader - replenishes your Titan Ordnance faster.
- Nuclear Ejection - Causes your Titan to detonate its nuclear core after ejecting, dealing massive amounts of damage to all nearby enemies.
- Regen Booster - able to regenerate your bodyshield at a faster rate than normal.
- Tactical Reactor - makes your Titan Tactical Abilitiy recharge at a faster rate.
- Dash Quickcharger - makes your Titan dash system recharge at a faster rate.
- Auto-Eject - automatically ejects and cloaks you as soon as your Titan is doomed.
- Survivor - lose health at a slower rate when doomed allowing for an extent of fighting capability.
- Core Accelerator - makes your Titan Core Ability charge at a faster rate.
- Big Punch - melee attack power is significantly increased, inflicting greater damage than normal and knocking enemies back further.
- Main article: Burn Cards
Burn Cards are a type of addition in Titanfall that allow the player to choose some sort of card to enhance or add their gaming experience. Players earn Burn Cards by completing matches and completing challenges. The better the player performs in the previous match, the higher the number of cards they receive. Players get to choose up to three Burn Cards before joining a match. Each Card may be only used once per life. Once it is used, it is lost for the rest of the match.
- Active Camo
- Amped Archer
- Amped C.A.R.
- Amped Charge Rifle
- Amped DMR
- Amped EVA-8
- Amped G2A4
- Amped Hemlok
- Amped Kraber
- Amped LMG
- Amped Mag Launcher
- Amped P2011
- Amped R-101C
- Amped R-97
- Amped RE-45
- Amped Sidewinder
- Amped Smart Pistol
- Amped Wingman
- Adrenaline Fusion
- Atlas Refurb
- Aural Implant
- Bottomless Frags
- Decisive Action
- Double Agent
- Echo Vision
- Fast Learner
- Ghost Squad
- Map Hack
- Massive Payload
- Most Wanted List
- Packet Sniffer
- Personal Alarm System
- Prosthetic Legs
- Pull Rank
- Reserve Ogre
- Satellite Uplink
- Select a Burn Card
- Shock Rocks
- Smuggled Stimulant
- Spare Stryder
- Spectre Camo
- Spider Sense
- Super Charger
- Surplus Satchels
- Thin the Ranks
- Titan Salvage
- Urban Renewal
- WiFi Virus
- Angel City
- Outpost 207
- Smugglers Cove
- Training Ground
- Main article: Challenges
Challenges are a way to showcase an accomplishment or completion of a certain task done by the player that rewards the player with experience points, attachments and Burn Cards. Most challenges have different levels that require more quantities to complete than the previous challenge.
The Titanfall Collector’s Edition is a special edition of the game that is available for Xbox One, Xbox 360 and PC (both digitally and physically). The Collector’s Edition is available in very limited quantities, and will retail for $249.99USD in retail distributors like Origin, Amazon, GameStop, Target, Best Buy and Wal-Mart.
Collector’s Edition includes:
- Exclusive collectible 18 includes Titan statue, handcrafted from over 300 individual parts and featuring battery-powered LED lighting
- Full-size, hardcover art book featuring over 190 pages of rare concept art
- Exclusive full-size schematic poster of the Atlas Titan
- Titanfall game – Introducing the experience that combines fast-paced multiplayer action with dramatic, cinematic moments lets you enjoy the fiction of the universe without having to leave your favorite game mode
- "The votes are in from E3, Gamescom, PAX Prime, and Tokyo Game Show and the Titanfall team is proud to be the recipient of these prestigious gaming awards. Thank You!"
- — Official Titanfall website description.
Titanfall and Respawn Entertainment has been nominated and won over 75 awards. Most of which have been awarded from Electronic Entertainment Expo (E3) 2013, Gamescom 2013, PAX Prime 2013 and Tokyo Game Show 2013.
Tokyo Game Show 2013Edit
- Tokyo Game Show Future Game of Show Award
PAX Prime 2013Edit
- Destructoi Editor's Choice
- GamesRadar Best of PAX 2013 - #1
- Destructoid Best of Gamescom Editors Choice
- Gamescom Awards Best Console Game, Microsoft Xbox
- Gamescom Awards Best Next Generation, Console
- Gameswelt Best of Show
- Jeuxvideo.com France Best Xbox One Game
- Jeuxvideo.com France Best FPS
- NWTV Gametip Gamescom 2013
- PC Games Editor's Choice X360/Xbox One Award
- PC Games X360 Games Editor's Choice PC Award
- Play3 Editor's Choice PS3/PS4 Award
- XGN Best of Show
- @Gamer Most Valuable Game
- Atomix Best Xbox One Game
- CNET 12 Most Exciting Games of E3 2013
- CV Games Best of E3 2013
- Destructoid Game of Show
- Digital Spy Best Shooter
- Digital Trends Best Microsoft Exclusive
- EGM Now Best Game of E3 2013
- EGM Now Best Shooter
- Electric Playground Best of E3
- Electric Playground Best of E3 (Shooter)
- EW.com Most Exciting Games at E3 2013
- Game Critics Awards Best of Show
- Game Critics Awards Best Original Game
- Game Critics Awards Best Console Game
- Game Critics Awards Best PC Game
- Game Critics Awards Best Action Game
- Game Critics Awards Best Online Multiplayer
- Game Informer Best in Show
- Game Informer Best Multiplayer Game
- Game Informer Best Shooter
- Game Informer Best Multiplatform Game
- Game One Best Multiplayer Game
- Game Revolution Best of E3
- Game Shampoo Best Shooter
- GamerNode Best of E3
- Gamers Game of Show
- GameSpot Best of E3 (Editor's Choice)
- GamesRadar Most Valuable Game
- GamesRadar Best Call of Duty Game
- GameTrailers Best New IP
- Gaming Excellence Best Console Exclusive
- Gaming Excellence Best Shooter
- Gaming Trend Best of Show
- Gaming Trend Best Shooting Game
- GryOnline Best New Brand
- GryOnline Best Action Game
- Hardcore Gamer Best Xbox One Game
- Hardcore Gamer Best Xbox 360 Game
- IGN Best Overall Game
- IGN Best Xbox One Game
- IGN Best PC Game
- IGN Best Shooter
- IGN Australia Top 21 Games of E3 2013
- IGN Italy Best Multiplayer Game Xbox One
- Lazy Gamer Best Multiplayer
- Machinima Game of Show
- Machinima Best Shooter
- Official Xbox Magazine Most Valuable Game
- PC Gamer Most Valuable Game
- PC Gamer Best FPS
- Polygon Editor’s Choice
- Pop.com.br Best PC Game
- RadioTimes 10 best games of E3 2013
- Rev3 Games Favorite Games of E3 2013
- Techno Buffalo Top 5 Games from E3 2013
- The Nerdist Best in Show
- The Telegraph UK Top 15 Best Games of E3 2013
- USA Today Top 10 Favorites from E3 (#1)
- VentureBeat Game of Show
- Worthplaying Best of E3 2013
- Xbox 360 Achievements Best Shooter of the Show
- Yahoo! Games Best of E3 2013