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Titanfall 2 is a science-fiction first-person shooter video game and a sequel to Titanfall. It was developed by Respawn Entertainment and was released on Xbox One, PlayStation 4 and Microsoft Windows on October 28, 2016.
In the wake of the Battle of Demeter, the Militia is now on the offensive; battling for resources and control of the Frontier planets. The IMC, though weakened by the lack of reinforcements from the core systems, are still a dominant fighting force attempting to force out the Militia forces and put down any resistance to their control of the Frontier and rule the universe.
Jack Cooper, a rifleman in the Militia, (the faction from the previous Titanfall) aspires to one day become a pilot on the front lines of the war against the IMC (another faction from Titanfall 1.) Cooper's training is cut short when an attack on the IMC held planet of Typhon is underway. In the initial battle, the majority of the 9th Militia fleet is destroyed by the IMC, although several Pilots, and militia soldiers, including Cooper, make it to Typhon's surface via drop pods. They are shortly overrun by IMC ground forces. Captain Tai Lastimosa, a veteran SRS Pilot and Cooper's mentor, comes to his aid and pulls him to safety before embarking his Vanguard-Class Titan, BT-7274. While Lastimosa is able to hold off the incoming IMC Titans, the Apex Predators, led by Kuben Blisk, mortally wound Lastimosa and incapacitate his Titan. Severely wounded, Lastimosa transfers authorization of BT to Cooper and gives him his helmet, armor and jump-kit before succumbing to his injuries. After restoring power to the damaged Titan, BT explains Lastimosa's mission Special Operation 217: to rendezvous with fellow SRS Pilot Major Anderson, the mission's commander, and assist him in the completion of their original assignment.
After dispatching Blisk's mercenaries and arriving at Anderson's last known position, Cooper and BT find Anderson's body hanging from the ceiling at an abandoned IMC research facility, half of his body above and half below, leaving command of Special Operation 217 to Cooper. After watching Anderson's mission briefing by Marauder Corps Commander Sarah Briggs, Cooper and BT learn that Anderson was given a wrist-mounted device to help him navigate the facility which allowed him by clenching his fist to warp through time. Cooper finds the other half of Anderson's corpse and equips the device, learning that it allows him to travel between time lines. Intel is gathered concerning the lab's horrifying experiment: the IMC has developed a super weapon called a 'Fold Weapon', that utilizes time-displacement technology; which will be used to destroy all Militia-occupied planets, and that Harmony, home to several million civilians as well as Militia headquarters, will be the first target. They also learn that the displacement technology is dependent upon a power source known as the Ark, and that it was a scaled down prototype version of the weapon that destroyed the lab initially. Cooper and BT resolve to broadcast a signal out to the Militia fleet to initiate a counterattack before the weapon can be mobilized.
After alerting the Militia fleet and mobilizing the troops on the ground, Sarah Briggs leads an assault against the IMC-held installation where the Ark is being kept in order to seize it. Arriving too late to prevent it from being loaded onto the IMS Draconis, the Militia give chase in hijacked IMC ships and Cooper leads a charge against the IMC Supercarrier defending the Draconis en route to deliver the Ark. Cooper and BT successfully get aboard the Draconis to seize the Ark, only to be knocked out when an internal explosion renders them unconscious, and they are captured by Blisk and his second-in-command, Slone. Making an attempt to escape their captivity, BT is mortally wounded by Slone, but provides Cooper with a SERE (survive, evade, resist, extract) Kit and CPU core and a Smart Pistol.
Cooper escapes the Draconis to be granted a new unfurnished Vanguard chassis where he is reunited with BT upon reinstalling his CPU core. With an upgraded minigun loadout at their disposal, Cooper and BT lead a final assault on the base where the Fold Weapon is being prepped for use against Harmony. After killing Slone, Cooper and BT attempt to retrieve the Ark only to be knocked out by the blast. Blisk again arrives but reaffirms that he is 'loyal only to a paycheck' by sparing Cooper so that they may yet fight another day.
BT's auxiliary power is brought online just as the weapon is getting ready to fire, and as they are unable to cycle the weapon down, BT hurls himself into the Ark core and throws Cooper back towards the surface, before sacrificing himself and detonating his reactor core to destroy the weapon, creating a massive explosion. Cooper escapes the planet with moments to spare as Sarah and Barker pick him up before warping to a safe distance, showing Typhon has been destroyed and the threat of the weapon, finally over. The game ends with a monologue from Cooper, talking about Sarah affirming his status as a pilot and officially inducting him into the Marauder Corps, as well as him reminiscing over his experiences with his fallen friend and partner, and that no new Titan can ever replace him.
In a post-credits scene, the Titan neural link to Cooper's helmet is activated with an encrypted message, implying that BT's programming is still active.
Work began on the game in late 2014. Due to the profits gained from the original game, this allowed development to factor in both singleplayer and multiplayer modes.
Ship design is intended to be more practical in the setting rather than being akin to more traditional sci-fi. The ships are meant to reflect a conversion of ships that were intended for excavation, demolition, and working the land, turned into weapons of war. It has been stated that an inspiration for the developers is the concept of a junction between technological advancement and the inevitability of conflict.
A TV spinoff series will be developed with Lionsgate. Respawn CEO Vince Zampella has likewise desired to develop a Titanfall animated series.
Whether the game would feature a singleplayer mode was the first question asked during development. It was designed with a "gameplay first" mindset, and designed as a blend of Rambo, Star Wars, and Gundam. Respawn used a "2-1-1" ratio for the content, namely "two parts combat, one part platforming, one part puzzling." The idea of focusing on a single pilot and his Titan came up, but their actual identities were developed later.
Two multiplayer technical tests were held, first from August 19th to August 21st, and the second from August 26th to August 28th.
Campaign Video WalkthroughEdit
- ↑ http://www.forbes.com/sites/dongroves/2016/02/05/titanfall-2-lead-writer-promises-a-grounded-dirty-and-human-world/2/#28d51243a4f8
- ↑ Game Informer #85: The Year of the Shooter - How the Genre Came to Rule 2016