Tone is a Titan class that is based on the Atlas chassis, with a focus on target-locking weapons and rockets. Her 40mm Tracker Cannon still fires semi-automatic explosive shots, but has been upgraded to acquire partial locks on hostile Titans. Her abilities include Tracker Rockets, which fires rockets at fully locked enemies, Sonar Lock, which reveals enemies in an area and establishes partial lock, and Particle Wall, which places a transparent wall in front of Tone that she can shoot through. Her core ability, Salvo Core, fires a heavy barrage of guided rockets, and will gradually orient toward any target Tone looks at. Targets with a partial lock cannot be fired upon with the guided rockets - a full, 3-ring-segment lock must be achieved for offhand weapons to fire.
Tone a very effective titan when used correctly, but very vulnerable when not. One of the best things you can do is keep the tracker rockets coming on your opponent. Her 40mm Tracker Cannon just doesn't do very much damage. Another thing that can help is keeping your enemies at a distance, except for Northstar. Tone is very susceptible and not great at defending itself from Ronin's. Also, your particle wall is key to get lot's of damage, as you must expose yourself to set the tracker rockets on them. Using sonar lock before turning corners can be useful, and can get you one step toward your tracker rockets. Your core is one of the most powerful in the game, and it can be really annoying if it is blocked by another titan's shield. Shooting the core in the air can solve this problem almost every time.
Ion can be a bothersome titan to fight, as its vortex shield can fire all your hard work right back at you. The best thing you can do is avoid firing while her shield is up, and putting your shield up while Ion is firing. If you have you Salvo core, use it, and point it up. You don't want your own core used on you. Keeping a distance can also help.
Scorch is one of the easiest titans to fight as Tone. Make sure you keep your distance, as a lot of Scorch's abilities rely on contact. Avoid the flame wall, and keep your Tracker rockets going. Scorch is very slow, as well. You can use to your advantage by taking side shots. Don't let him corner you. Hiding behind corners, and then using sonar pulse, can help you make decisions without having to expose yourself.
Against Northstar Edit
Northstar is the exception with Tone. You want to get in close, and chase her. She relies on time and range for good damage, and can't have that if you stalk her. Avoid tether traps, and dodge any shots she tries to take. Like always, keep the tracker rockets going. Don't use your particle wall unless she activates her flight core, or you have her cornered. Northstar is one of the fastest titans in the game. Use sonar pulse to keep on her trail if she turns or strafes.
Against Ronin Edit
Ronin is different. He is dangerous, and difficult to keep track of. Keeping distance is best, as much as you can. Ronin will force you out of your particle wall, so putting it up is a waste. Dash backward when he dashes toward you, and keep shooting him. Using sonar pulse will get you a third toward your missiles automatically, so that can be useful as hitting Ronin can be tricky because of his swiftness. Use your salvo core if you have it. It will almost inevitably kill him as he is very weak.
Against Tone Edit
Fighting other Tones is very difficult. They have the same abilities as you, and can have a some good damage to you if you're not careful. Again, keeping your distance is best. Try to dodge the Tracker cannon, as you can't dodge the tracker missiles very effectively. Keeping your shield up as much as possible is best, because you'll have to put yourself in the open to fight effectively.
Against Legion Edit
Tone is Legion's greatest enemy. Tone's specialty is mid-to-long range, and Legion does most damage at close and mid range. Avoid Legion's predator cannon by putting your shield up, and hit him with your tracker cannon and missiles. By the time the shield dies, Legion will have run out of ammo. Continue to take your missiles and such on him. Once he reloads, dash behind a corner and use sonar pulse to know where he is. Run backward, and if you have your shield, use it. If the shield gives in try to run backward and find a corner. If there isn't one, try to avoid the predator cannon as much as you can. This strategy can help take out the most destructive titan in the game without taking too much damage.
Field Notes Edit
- Tone is arguably the most used Titan in Titanfall 2 due to her effectiveness in medium to long range combat. However, do to her being nerfed several times, her popularity has decreased.
- The locking system makes aiming fairly easy, allowing fairly high and consistent damage output.
- Is the only Titan with the ability to spam its explosive ordinance as tracker rockets do not require a charge time like other ordinance.
- When using Salvo Core, lock onto enemy Titans before activating the core. This will prevent enemies from dodging the mass payload of missiles even of they manage to turn a corner to avoid getting hit.Cons
- Tone is slightly "squishy" (can't take much damage) and you'll have to use Particle Wall very strategically.
- Tone has 10,000 health just like Ion and the Ogre from Titanfall 1
- As of December 2016, the Tone is the most popular Titan within the game.
- Tone has 1 dash by default just like Ion, Unless you use the Turbo Engine kit.
- Tone's Tracker Rockets and Salvo Core tend to uselessly hit obstacles if the target moves behind cover, firing the weapons upwards will allow them to gain altitude before homing in on their target, hopefully clearing any obstacles in the way.
- Not all of Tone's Salvo Core rockets may hit their target before it is destroyed, and the leftover missiles can be directed towards other targets, like an ejecting pilot.
- During the campaign mission into the abyss before you encounter Ash, you'll encounter a male Tone instead of the usual female tone defending the evacuation point for a squad of Grunts from Prowlers